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Games > Sci-Fi Adventure > Paraplaniac

Description

The Paraplaniacs
One in a million, Few Total.
Power, Speed, Intelligence are key.
They deliver the desperate hope
Eliminate the Engineers of Evil
Angels?
The Groke don't think so.
The Paraplaniacs are benevolent.
Aren't they?

Special Thanks

madglee - Testing
Sethaniel - Testing
Aerostar - Came up with the name for the Grokes.  First to listen to my idea for the Paraplaniacs.
The Matrix & Jumper - Influences.

Notes

You can save only at Shrines.
If you die, your link will be only a number, the higher the number the better you've done.
If you find yourself with very few options, try going back to your last shrine and spending your experience differently. Choices in battle are affected by your abilities.

A negative score, is a result of screwing all of the known universe. A positive score, is a result in success.

Versions

1 - Published.

Stats

 (on a scale of 1 to 8)

Maturity Level: 7 - anything goes
Game Difficulty: 5 - run through the jungle
Play Length: 6 - It'll be a while, better grab a Snickers®
Player Rating: 7 - even better than Reeses' Cups® (based on 16 ratings)
Played 73 times and finished 17 times since 7/9/2008

Comments

it was coo.
-- fenwickb (Score of 1)
8/12/2008 9:46:07 PM:
Great Story, Loved it.
-- Jimson (Score of 1)
8/6/2008 2:25:59 AM:
Hm, wow.. It was f*ckin' awesome! It's one of the first storygames in a long time that actually held my attention longer then a few pages. I don't wanna give it away for anyone who's not played it yet, but I liked the story and worlds in general. I especially liked how it all turned out... Kinda reminded me of Buddhism for some reason. Though, honestly, I thought that the master was some sorta pedophile. :D 8/8
-- Zero (Score of 1)
7/11/2008 5:19:39 PM:
Great storygame. Your customary skill at combat scenes is evident.
-- Sethaniel (Score of 1)
7/11/2008 1:47:34 PM:
Great story, very creative with excellent descriptions and clean writing. You created your own mythology within; possibly inspired by a certain film, it stands wonderfully on its own. I'd love to know how much the stats were changing the outcomes of certain things - the battles were fun and not annoying in the least and I would have liked to see a few more. Looking forward to, and hoping for, a sequel. This is one of, and perhaps your best, work on the site. Writing has improved dramatically - great work triple J!
-- madglee (Score of 1)
7/11/2008 2:06:32 AM:

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