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Stories > Sci-Fi Adventure > Homo Perfectus 3

Tags: Part of Series, Puzzle, Serious

Description

The final installment of the Homo Perfectus trilogy. Three years have passed since Adam first wore the Shade Mask and defeated Damage. He has now become a full fledged superhero within Gorgon City as Shade and has created a some kind of life with Eve there. But once again, a new threat emerges, this time in the form of the villain known only as the Grim Reaper, but his true identity remains hidden. Although this villain seems insignificant to begin with, Adam has no idea how he will become once he reaches the Apex of his power.

Once more, some items take on the form super powers in this game, and those can usually be identified as items that cannot be dropped. At the end, you unlock various different easter eggs about the makings of the Homo Perfectus trilogy, depending on how high your score is. Your score increases by doing things you don't have to do, but should, like saving people. Even if you're not interested in the easter eggs, you should still do those things to find stuff you need to get the best ending. I would also like to thank ugilick who pointed out a plot hole for me to fix, and for all of his help on the trilogy.

Stats

 (on a scale of 1 to 8)

Maturity Level: 4 - need to be accompanied by an adult
Story Difficulty: 5 - run through the jungle
Play Length: 7 - It keeps going and going
Player Rating: 7 - even better than Reeses' Cups® (based on 82 ratings)
My Rating: you have not yet rated this game
Played 1163 times and finished 85 times since 4/16/2011

Comments

The best yet.
-- CovElite (Score of 270)
5/10/2012 5:47:32 PM:
An ending that wasn't the best (but definitely wasn't the worst) and nine easter eggs. I rather wonder how I would have gone about getting an ending where a Homo Perfectus actually lied, but I digress. I really enjoyed playing through this story, but every time I do, my first ending is always one where Eve dies.
-- jkulibert2 (Score of 100)
4/29/2012 10:08:53 AM:
A thing I notice about your battle scenes is that most of the time I'm clicking at random on which skill I will use. I think where you could improve in is that you could give hints to the player on what to do next and not have a "This item cannot be used here" text pop up all the time. Also, I wish you developed the game a little more slowly. What I mean is not just go from place to place but to take your time with the story process.

Don't be mistaken, it's a good game and series. Good plot, nice fight scenes, and nice characters. I just see some issues is all.

Overall though, good job.
-- JMgskills (Score of 40)
4/25/2012 10:31:35 AM:
AMAZING 3
-- kantuno (Score of 120)
3/10/2012 9:11:48 PM:
It was awesome, the trilogy was amazing, storyline made sense, the action was intense, everything was done perfectly, this is one of the greatest Stories of CYS!
-- cdrive1 (Score of 140)
2/22/2012 10:45:42 AM:

[23 More Comments]