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Games > Sci-Fi Adventure > Ground Zero

Description

If you see a bright light, duck and cover!

Additional notes:

I should point out that this story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story if you're lucky. You will also experience a completely different adventure depending on how you escaped the initial nuclear strike. (Assuming you do survive it.)

As with any of my writings, the "story" comes before the "game". However, this story was written in a "game like" format. So while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 4 special endings. (You'll know if you get one because you'll get an epilogue)

Stats

 (on a scale of 1 to 8)

Maturity Level: 7 - anything goes
Game Difficulty: 8 - mosie through a minefield
Play Length: 8 - Even light has to break at the rest stop
Player Rating: 8 - it will bring you enlightenment (based on 70 ratings)
Played 109 times and finished 14 times since 4/19/2008

Comments

Now I understand this sort of comment. This is a legitimate "complaint" rather than some idiot saying there were too many words!

Yeah, I know what you mean, some endings are left ambigious in what happens to you, but there was a method to the madness.

Basically you don't get a proper epilogue if you typically leave the "area" of your nuclear salvation. The idea is if you just wander off into the wilderness then you don't leave any "lasting legacy" and whether the rest of your life is long and good, or short and bad isn't relevant because you weren't really important in the scheme of things. At least not in the rebuilding of civilization process.(Or you were forgotten about over time, it's a harsh world afterall)

One of the four epilogues doesn't have a "lasting legacy" thing, but given the events in that branch it still deserved one.
-- EndMaster
5/9/2008 1:28:52 AM:
I liked the plot of the game. my only issue is that some of the endings dont have a epiloge. such as the one where you leave the shelter with janes help. the only issue with that one was that there was no epiloge when there should have been one in my opinon. otherwise a good game.
-- Nick Metrano
5/8/2008 3:49:29 PM:
Great game! One of my favorites around this site. I always seem to get a new story each time too; replay value is great!
-- soylentg231
5/8/2008 2:40:44 PM:
That was a pretty good game. I only did the community shelter one, so maybe I'll go back and survive the nuclear strike alone. It did feel more like a story than a game, like you said in your description, but a pretty damn good story.

Long live Fallout, by the way.
-- Wonko_the_Sane
4/1/2008 9:13:26 PM:
I haven't yet played the game in all available ways (and didn't even reach a happy end) but i can surely say I like this game. Yes it's wordy and I don't know english so well (i'm russian) so i sometimes had to switch my attention to find the meanings of some words in dictionary but even so I enjoyed the game's atmosphere. I was surprised the game doesn't have general storyline (or it does?) and consists of different independent stories with their own characters (Becky and Miranda; Ron and mad sociopath) and so on... And I very like these stories of living in the shelter :)
It was a little hard to understand the main character 'cause he seems to be a real misanthrope and uses too much "f**king" in his speech but I got used to him after some time. So thanks to the author for this game!
-- Aeroalex
3/22/2008 4:21:55 AM:

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